## Summary
This PR adds support for attaching files to agent chat messages. Users
can now upload files when sending messages to the AI agent, and these
files are properly processed, stored, and made available to the agent
with signed URLs.
## Key Changes
- **File attachment input**: Added `fileIds` parameter to the
`sendChatMessage` GraphQL mutation to accept file IDs from the client
- **File processing**: Implemented `buildFilePartsFromIds()` method to
convert file IDs into file UI parts with signed URLs
- **Message composition**: Updated user messages to include both text
and file parts when files are attached
- **File URL signing**: Integrated `FileUrlService` to generate signed
URLs for files in the AgentChat folder, ensuring secure access
- **Message persistence**: Files are now included in the message parts
stored in the database and retrieved when loading conversation history
- **File metadata mapping**: Enhanced `mapDBPartToUIMessagePart()` to
properly extract MIME types from file entities and include file IDs
## Implementation Details
- Files are fetched from the database using the provided file IDs and
workspace context
- Each file is converted to an `ExtendedFileUIPart` with proper metadata
(filename, MIME type, signed URL, and file ID)
- When loading messages from the database, file parts are enhanced with
signed URLs to ensure they remain accessible
- The `loadMessagesFromDB()` method now requires the workspace ID to
properly sign file URLs
- File attachments are seamlessly integrated into the existing message
part system alongside text content
https://claude.ai/code/session_01TAdN1gBzeiYELX4XDrrYY1
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: claude[bot] <41898282+claude[bot]@users.noreply.github.com>
- removes pre-install function
- execute **asyncrhonously** post-install function at application
installation
- add optional `shouldRunOnVersionUpgrade` boolean value on post-install
function definition default false
- update PostInstallPayload to
```
export type PostInstallPayload = {
previousVersion?: string;
newVersion: string;
};
```
---------
Co-authored-by: Charles Bochet <charles@twenty.com>
## Summary
Refactored the `AgentChatMessageUIToolCallPart` output structure to
flatten the nested result object, simplifying the data model and
improving code clarity.
## Key Changes
- **Flattened output structure**: Moved `success`, `message`, and
`result` fields from `output.result` directly to `output`, eliminating
unnecessary nesting
- **Removed `toolName` field**: Deleted the unused `toolName` property
from the output object
- **Made fields optional**: Changed `error` and `result` to optional
fields to better represent cases where they may not be present
- **Updated hook logic**: Modified `useProcessUIToolCallMessage` to
access the flattened structure:
- Changed `toolExecutionPart.output.result.success` to
`toolExecutionPart.output.success`
- Changed `toolExecutionPart.output.result.result` to
`toolExecutionPart.output.result`
- Added null check for `navigateAppOutput` to handle cases where result
is undefined
## Implementation Details
The refactoring maintains backward compatibility in functionality while
simplifying the data structure. The optional `result` field now properly
reflects that navigation output may not always be present, with an
explicit guard clause added to handle this case gracefully.
https://claude.ai/code/session_01EnYKwVaCJyhgNPsi7p3YSq
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
This PR adds a database migration command to backfill standard skills
for existing workspaces and improves the skill loading tool to provide
dynamic, workspace-specific skill availability information instead of
hardcoded skill names.
## Key Changes
- **New Migration Command**: Added `BackfillStandardSkillsCommand`
(v1.22.0) that:
- Identifies missing standard skills in existing workspaces
- Compares workspace skills against the standard skill definitions
- Creates missing skills using the workspace migration service
- Supports dry-run mode for safe testing
- Properly logs all operations and handles failures
- **Enhanced Skill Loading Tool**: Updated `createLoadSkillTool` to:
- Accept a new `listAvailableSkillNames` function parameter
- Dynamically fetch available skills from the workspace instead of using
hardcoded skill names
- Provide accurate, context-aware error messages when skills are not
found
- Gracefully handle workspaces with no available skills
- **Service Updates**: Modified skill tool implementations in:
- `McpProtocolService`: Integrated `findAllFlatSkills` to list available
skills
- `ChatExecutionService`: Integrated `findAllFlatSkills` to list
available skills
- **Module Registration**: Added `BackfillStandardSkillsCommand` to the
v1.22 upgrade module
- **Test Updates**: Updated `McpProtocolService` tests to mock the new
`findAllFlatSkills` method
## Implementation Details
The backfill command uses the existing workspace migration
infrastructure to safely create skills, ensuring consistency with other
metadata operations. The skill availability messaging now reflects the
actual skills present in each workspace, improving user experience when
skills are not found.
https://claude.ai/code/session_012fXeP3bysaEgWsbkyu4ism
Co-authored-by: Claude <noreply@anthropic.com>
## Context
- Extend the FIELD widget to support RICH_TEXT fields alongside existing
RELATION/MORPH_RELATION fields
- Add EDITOR display mode that renders a full rich text editor, and
FIELD display mode that shows a compact single-line preview
- Enforce mutual exclusivity: EDITOR is only available for RICH_TEXT,
CARD only for RELATION, FIELD for both
- Refactor widget configuration into a centralized FIELD_WIDGET_CONFIG
constant and shared useFieldWidgetEligibleFields hook for better
scalability. Later we might use discriminative union from graphql
scehma)
<details>
<summary>
EDITOR mode
</summary>
<img width="1095" height="731" alt="Screenshot 2026-04-09 at 17 31 41"
src="https://github.com/user-attachments/assets/cebffd0e-07ea-4f74-a3dc-ef987daa17ea"
/>
</details>
<details>
<summary>
FIELD mode
</summary>
<img width="986" height="378" alt="Screenshot 2026-04-09 at 17 35 00"
src="https://github.com/user-attachments/assets/c90a8046-fdd0-4321-8ba6-f47d89e9d42a"
/>
</details>
<details>
<summary>
Open FIELD mode
</summary>
<img width="758" height="480" alt="Screenshot 2026-04-09 at 17 35 04"
src="https://github.com/user-attachments/assets/c53cc120-0b6f-47a0-808c-27b26f9f53ec"
/>
</details>
## Summary
- System objects with valid views were incorrectly hidden in the View >
System objects picker
- The system picker page used a different filter (`view.key !==
ViewKey.INDEX`) than the parent page
(`isViewDisplayableInNavigationMenu`), causing a mismatch where the
"System objects" link was visible but clicking it showed an empty list
- Aligned filtering in `SidePanelNewSidebarItemViewSystemPickerSubPage`
to use `isViewDisplayableInNavigationMenu` and exclude views already in
the workspace, consistent with the non-system picker page
## Summary
- **Split the `rolesPermissions` cache query into parallel queries** to
eliminate a 5-way LEFT JOIN cartesian product. A workspace with a role
having 5 objectPermissions × 4 permissionFlags × 124 fieldPermissions ×
5 RLP predicates × 5 RLP groups was returning 62,000 rows from just ~162
distinct records, causing 10s+ query timeouts on view updates.
- **Added missing `roleId` index on `permissionFlag` table** — the only
permission table without one, which was causing sequential scans on the
JOIN.
<img width="1511" height="825" alt="Capture d’écran 2026-04-09 à 14 19
52"
src="https://github.com/user-attachments/assets/cd6c533e-abc9-45f9-b5c1-5cb7341d5dfe"
/>
- Move GetChatThreads query from the generic metadata pipeline
(useLoadStaleMetadataEntities) into AgentChatThreadInitializationEffect,
gated by useHasPermissionFlag(AI_SETTINGS) — prevents "Entity does not
have permissions" errors for users whose role lacks AI access
- Fix initialization bug where isDefined(currentAIChatThread) always
returned true for the 'unknown-thread' sentinel value, preventing thread
initialization from ever running — replaced with isValidUuid check
## Summary
- Introduces a new `application-logs` core module with a driver pattern
(disabled/console/clickhouse) to capture and persist logic function
execution logs
- Adds a ClickHouse `applicationLog` table with per-line log storage,
30-day TTL, and `ORDER BY (workspaceId, timestamp, applicationId,
logicFunctionId)`
- Surfaces application logs in the existing frontend audit logs table as
a new "Application Logs" source with dedicated columns (Function,
Timestamp, Level, Message, Execution ID)
## Details
**Write path**: `LogicFunctionExecutorService.handleExecutionResult()`
parses the multi-line log string from driver output into individual `{
timestamp, level, message }` entries, generates an execution UUID, and
passes them to `ApplicationLogsService.writeLogs()` which delegates to
the configured driver.
**Driver pattern**: Follows the exception-handler module style (Symbol
injection token + `forRootAsync` dynamic module). Three drivers:
- `DISABLED` (default) — no-op, prevents information leaking
- `CONSOLE` — structured stdout logging with level-based `console.*`
calls
- `CLICKHOUSE` — inserts rows into the `applicationLog` ClickHouse table
**Read path**: Extends the existing event-logs module by adding
`APPLICATION_LOG` to the `EventLogTable` enum, table name mapping, and
normalization logic.
**Config**: New `APPLICATION_LOG_DRIVER_TYPE` environment variable
(default: `DISABLED`).
As per title. Replaced .json file with .lottie file - it is 10x smaller.
Illustrations folder went from 150mb to 5.9mb with compressed variants
of 3D models. The DracoLoader, GLTFLoader and some other logic logic is
repetitive across files, but Thomas is working on the same files at the
moment, so not touching too much to avoid conflicts with his PR. Once
he's done styling, we can extract shared logic into helpers.
Migrating some 1.21 migrations to the new pattern so it writes in the
history
When release in prod we will ahve to manually inject them as they have
already been run
It's mainly for self host so when releasing the 1.22 we will be able to
rely on the 1.21 history
<details>
<summary>
Reorganizing standard page layouts (see screenshot below)
</summary>
<img width="355" height="617" alt="Screenshot 2026-04-09 at 10 44 02"
src="https://github.com/user-attachments/assets/0b71d607-1d9d-48b6-8612-3de98d12d1fa"
/>
</details>
<details>
<summary>
Note: All standard objects now have a last system section for
createdBy/createdAt however since all new custom fields are added to the
last section they are set there (see 2nd screenshot below) until people
move them to dedicated section which can be counterintuitive. There is
an upcoming feature that allows user to set a default section and
visibility for newly added fields that should solve that
</summary>
<img width="360" height="849" alt="Screenshot 2026-04-09 at 10 43 44"
src="https://github.com/user-attachments/assets/127990d0-66b7-4b1d-ab00-8251e9707a04"
/>
</details>
Another note: Section are not translated at the moment
## Bug description
Headless command menu items were interpreted as non headless command
menu items and opened in the side panel.
https://github.com/user-attachments/assets/44d8b4d3-9ee5-4f12-9ff8-b3ed51e5b3b6
## Fix
https://github.com/user-attachments/assets/9d6eb900-9817-4ceb-87aa-547ad046a5a1
- Command menu items received via SSE lack the nested `frontComponent`
relation (only `frontComponentId` is present), causing
`item.frontComponent?.isHeadless` to always be undefined.
- Add `frontComponents` to the metadata store's stale entity loading
- Rewrite `commandMenuItemsSelector` to join `commandMenuItems` with
`frontComponents` by `frontComponentId`
## Summary
Added a Redis cache flush step in the breaking changes CI workflow to
prevent stale data contamination between consecutive server runs.
## Key Changes
- Added a new workflow step that executes `redis-cli FLUSHALL` between
the current branch server run and the main branch server run
- Includes error handling to log a warning if the Redis flush fails,
without blocking the workflow
- Added explanatory comments documenting why this step is necessary
## Implementation Details
The Redis flush is necessary because both the current branch and main
branch servers share the same Redis instance during CI testing. The
`CoreEntityCacheService` and `WorkspaceCacheService` persist cached
entities across process restarts, which can cause stale data from the
current branch server to contaminate the main branch server comparison.
This step ensures a clean cache state before switching branches.
https://claude.ai/code/session_01BVMacfAXDMNx5WAFtP7GgW
Co-authored-by: Claude <noreply@anthropic.com>
- disable publish with existing version
- disable installation of app version already installed
---------
Co-authored-by: cubic-dev-ai[bot] <191113872+cubic-dev-ai[bot]@users.noreply.github.com>
When an object is created or enabled we create a navigation command menu
item to that object. And when the object is disabled or deleted, we
remove this command menu item.
## Summary
This PR refactors the EventRow component structure by extracting shared
types and styled components into a dedicated base file, improving code
organization and reducing duplication.
## Key Changes
- Created new `EventRowBase.tsx` file to centralize shared EventRow
utilities
- Moved `EventRowDynamicComponentProps` interface from
`EventRowDynamicComponent.tsx` to `EventRowBase.tsx`
- Moved styled components `StyledEventRowItemColumn` and
`StyledEventRowItemAction` from `EventRowDynamicComponent.tsx` to
`EventRowBase.tsx`
- Updated all imports across 6 files to reference the new `EventRowBase`
module instead of `EventRowDynamicComponent`
- Simplified `EventRowDynamicComponent.tsx` to re-export types and
styles from `EventRowBase` for backward compatibility
## Files Updated
- `EventRowDynamicComponent.tsx` - Simplified to import and re-export
from EventRowBase
- `EventRowActivity.tsx` - Updated import path
- `EventRowCalendarEvent.tsx` - Updated import path
- `EventRowMainObject.tsx` - Updated import path
- `EventRowMainObjectUpdated.tsx` - Updated import path
- `EventRowMessage.tsx` - Updated import path
## Benefits
- Better separation of concerns with shared base utilities in a
dedicated module
- Reduced circular dependency risks
- Clearer module structure for future EventRow-related components
- Maintains backward compatibility through re-exports
https://claude.ai/code/session_011EyhBJ56RGuZHxBVWwzEQy
---------
Co-authored-by: Claude <noreply@anthropic.com>