Twenty new ui README (#21186)
Generated a twenty new ui implementation plan README after the discussion with @charlesBochet
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# twenty-new-ui
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> **Status:** Planning. This is a design document; no implementation has started.
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`twenty-new-ui` is the next generation of Twenty's UI library, replacing [`twenty-ui`](../twenty-ui).
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It is built on a headless component library and a zero-runtime, CSS-variable styling layer.
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## Goals
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1. Publish as a standalone, versioned **npm package**.
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2. Replace `twenty-ui` in `twenty-front` with **no visual change** (same design, token for token).
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3. **Migrate every component** currently exported by `twenty-ui`.
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4. **Absorb the generic, reusable UI** currently living in `twenty-front/src/modules/ui` (dropdowns, modals, tab lists, side panels, navigation, field inputs/displays, etc.), decoupling it from application concerns so it ships from the library.
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5. Enforce a **quality bar in CI**: bundle size, render/load time, and accessibility, measured against the old library.
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## Current state (`twenty-ui`)
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| Aspect | Today |
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| --- | --- |
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| Exports | ~180 components across 13 subpath entry points (`display`, `input`, `layout`, `navigation`, `feedback`, `components`, `theme`, `theme-constants`, `utilities`, `accessibility`, `assets`, `json-visualizer`, `testing`) + 3 CSS files |
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| Styling | Linaria (`@linaria/react`) compiled via `@wyw-in-js/vite`; theming via generated `--t-*` CSS variables |
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| Behavior | Hand-rolled (modals, menus, tooltips, selects, etc.); `react-tooltip` for tooltips |
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| Build | Vite library mode, dual ESM/CJS, `vite-plugin-dts`, auto-generated barrels |
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| Icons | `@tabler/icons-react` re-exports + custom icons + Jotai-backed `IconsProvider` |
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| Consumption | ~1,721 files in `twenty-front` import it (mostly `display` and `theme-constants`); imported by package name |
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| Published | No (`private: true`) |
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`twenty-front/src/modules/ui/` (application-level UI) consumes `twenty-ui` today. Its **generic, reusable**
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components are now **in scope** — they migrate into `twenty-new-ui` (see [Application-level UI migration](#application-level-ui-migration-twenty-frontsrcmodulesui)).
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## Decision 1 — Headless library: Base UI
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Adopt **Base UI** (`@base-ui-components/react`, MIT) as the behavioral foundation; build Twenty's
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visual design on top of it.
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| | Base UI | shadcn/ui | Radix |
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| --- | --- | --- | --- |
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| Distribution | npm package | copy-paste source | npm package |
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| Styling | bring your own | Tailwind | bring your own |
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| State styling | `data-*` + `className`-as-function | (underlying primitive) | `data-*` |
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| Maintenance | MUI team, full-time; frequent stable releases | community | WorkOS; slower cadence, creators departed |
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**Rationale**
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- **Publishable and unstyled** — Base UI ships as an npm dependency and imposes no styling, so consumers apply their own tokens. shadcn is copy-paste source (not installable) and Tailwind-coupled; it is suitable only as a scaffolding/reference tool, not the foundation.
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- **Active long-term investment** — Base UI is maintained by the team behind Radix, Floating UI, and Material UI. Radix is a viable, still-maintained fallback, but its core authors now work on Base UI and its stable-release cadence has slowed.
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- **Modern, broad primitives** — Combobox/Autocomplete with built-in search, Select, Number Field, Navigation Menu, Toast, etc., several of which replace hand-rolled or single-purpose dependencies in `twenty-ui`.
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- **`className`-as-function-of-state** pairs cleanly with CSS/SCSS Modules.
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- **Small, tree-shakeable dependency tree**; peer-compatible with the repo's React 18.
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Pin the latest **stable** release at implementation time; isolate Base UI behind the package's own
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component APIs so upgrades stay localized.
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## Decision 2 — Styling: SCSS Modules (drop Linaria)
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Use **SCSS Modules** (`*.module.scss`) over the existing CSS-variable theme. Drop Linaria.
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| Approach | Runtime | Build complexity | Scoping | Verdict |
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| --- | --- | --- | --- | --- |
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| Linaria (today) | zero | high (Babel + wyw-in-js) | auto | overkill |
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| Plain global CSS | zero | none | none (collision risk) | unsafe for a library |
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| CSS Modules | zero | none (native Vite) | auto | strong baseline |
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| **SCSS Modules** | zero | low (`sass` only) | auto | **recommended** |
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| vanilla-extract | zero | medium (TS compile) | auto | viable alternative (typed tokens) |
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**Rationale**
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- Theming is already CSS variables and component state comes from Base UI as `data-*` attributes, so the two features Linaria provides (JS theming and prop interpolation) are not needed.
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- SCSS Modules are zero-runtime and auto-scoped, native to Vite (no Babel/`wyw-in-js`), and faster to build.
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- Sass mixins, maps, and `@each` cover variant/size generation and responsive breakpoints.
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- Type-safe class names via generated `*.module.scss.d.ts` (`vite-plugin-sass-dts`).
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**Conventions:** one `Component.module.scss` per component; tokens only via `var(--t-*)`; state via
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`data-*` selectors; multi-variant composition via `clsx` (or `cva` for a typed variants API);
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shared `mixins.scss` / `breakpoints.scss`; global unscoped CSS only for theme variables, reset, and keyframes.
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## Architecture
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```
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packages/twenty-new-ui/
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├── package.json # public exports mirror twenty-ui's subpath map
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├── project.json # Nx targets: build, lint, test, storybook, size
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├── vite.config.ts # library mode, no wyw-in-js
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├── vitest.config.ts # storybook component tests
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├── .storybook/
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├── .size-limit.json # per-entry bundle budgets
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├── scripts/ # generateBarrels.ts, generateTheme.ts
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└── src/
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├── styles/ # global: reset, theme vars, mixins, breakpoints
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├── theme/ theme-constants/
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├── display/ input/ layout/ navigation/ feedback/ components/
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├── accessibility/ utilities/ json-visualizer/ assets/ testing/
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```
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**Public API parity.** Keep the same subpath exports, component names, and prop signatures as
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`twenty-ui` so the final swap is a codemod + dependency rename, not a rewrite of 1,721 files.
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Keep auto-generated barrels and dual ESM/CJS + `dts` output.
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**Internal changes vs `twenty-ui`:** Linaria → SCSS Modules; hand-rolled behavior + `react-tooltip`
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→ Base UI; prefer Base UI/CSS transitions over `framer-motion` where possible; keep the icon system
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as-is.
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## Theming
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`theme-constants` has ~943 importers and must be a drop-in replacement.
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- Keep the public API identical: `ThemeProvider`, `ThemeContext`, `useTheme`, the `themeCssVariables` shape, `ThemeType`, color helpers, and the `theme-light.css` / `theme-dark.css` exports.
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- Reuse `twenty-ui`'s token values verbatim to guarantee identical design.
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- Tokens are authored in `src/theme/` and generated into CSS variables + a typed accessor.
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- A generated-output diff test asserts the new theme CSS produces the same `--t-*` values as `twenty-ui`.
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## Component migration map
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A full component-by-component inventory with prop signatures is a Phase 0 deliverable. Components
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split into two buckets.
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**Backed by a Base UI primitive (behavioral):**
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| `twenty-ui` | Base UI |
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| --- | --- |
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| `Modal` | `Dialog` / `AlertDialog` |
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| `AppTooltip`, `OverflowingTextWithTooltip` | `Tooltip` (removes `react-tooltip`) |
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| `Toggle` | `Switch` |
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| `Checkbox` / `Radio` | `Checkbox` / `Radio` (+ groups) |
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| `Menu`, `MenuItem` | `Menu` / `ContextMenu` / `Menubar` |
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| `TabButton` | `Tabs` |
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| `SearchInput`, text inputs | `Input` + `Field` |
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| `CardPicker` | `RadioGroup` / `ToggleGroup` |
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| `ColorPicker` | `Popover` + custom |
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| `ProgressBar` | `Progress` |
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| `Avatar`, `AvatarGroup` | `Avatar` |
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| `AnimatedExpandableContainer` | `Collapsible` / `Accordion` |
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**Pure presentation, built in-house (SCSS Modules):** button family, typography, `Chip`/`Pill`/`Tag`/`LinkChip`,
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`Banner`/`Callout`/`Info`/`Status`, `Card`/`Section`/`Separator`, `Loader`, `TintedIconTile`,
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`ColorSample`, `Checkmark`, placeholders, the icon system, `CodeEditor` (Monaco), `json-visualizer`,
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and the `utilities` / `theme` / `testing` / `accessibility` helpers.
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## Application-level UI migration (`twenty-front/src/modules/ui`)
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`twenty-front/src/modules/ui` holds ~250 application-level UI building blocks that consume `twenty-ui`
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today: `display`, `feedback` (snackbar/dialog managers), `field` (input + display), `input`
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(incl. relation picker), `layout` (dropdown, modal, tab-list, side-panel, page, table, resizable-panel,
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expandable-list, selectable-list, top-bar, …), `navigation` (drawer, breadcrumb, step-bar, menu-item),
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`drag-and-drop`, `suggestion`, `theme`, and `utilities` (hotkey, scroll, focus, responsive, drag-select, …).
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These are a **different kind of migration** than the `twenty-ui` swap: they are stateful and
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app-coupled — Jotai atoms, hooks, contexts, and (in places) GraphQL/router/Recoil-style state — rather
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than pure presentation. The goal is to extract the **generic, reusable** parts into `twenty-new-ui`
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while leaving genuinely app-specific wiring in `twenty-front`.
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**Approach**
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- **Triage, don't lift-and-shift.** Per component, classify as: (a) **generic** → migrate to `twenty-new-ui`; (b) **app-specific** → keep in `twenty-front`; (c) **hybrid** → split a presentational/headless core (library) from an app-wired wrapper (front).
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- **Decouple state.** Replace internal Jotai/global state with controlled props (`props down, events up`); where a component needs local state, keep it self-contained. The library must not import app stores, GraphQL, or routing.
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- **Prefer Base UI primitives** for behavior already covered there — Dropdown→`Menu`/`Popover`, modal/side-panel→`Dialog`, tab-list→`Tabs`, expandable/selectable lists→`Collapsible`/list patterns, drag-and-drop stays on the existing dnd lib but exposed generically.
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- **Same parity bar** as the rest of the package: stories (all states, light/dark), interaction + a11y tests, visual-parity diff, within-budget size entry.
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**Out of scope (stays in `twenty-front`):** components bound to domain entities, record/table data fetching,
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workspace/router/permission logic, and anything whose only consumer is a single feature screen.
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A component-by-component triage of `modules/ui` (generic / app-specific / hybrid, with target subpath
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and state-decoupling notes) is a **Phase 0 deliverable**, alongside the `twenty-ui` inventory.
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## Hardest components to migrate (risk hotspots)
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A predicted ranking of where the effort and risk concentrate, to inform sequencing and staffing. This
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is a hypothesis to validate during the Phase 0 inventory/triage, not a final list.
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### In `twenty-ui`
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| Component | Why it's hard | Migration shape |
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| --- | --- | --- |
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| `CodeEditor` (`input/code-editor`) | Hard dependency on Monaco; Linaria theme defined via `defineTheme()` bound to Monaco lifecycle | Port Monaco integration ~verbatim; only re-skin via CSS vars — Base UI doesn't apply |
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| Button family — `Button` (~560 LOC), `IconButton` (~330), `AnimatedButton` (~520) | Huge Linaria style matrix (variant × accent × inverted × disabled × position, 140+ branches each); router `Link`; framer-motion on the animated one | Establish the canonical "computed class / `cva` + `data-*`" pattern here first; this trio is the project's key inflection point (~30–40% of library effort) |
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| `Modal` + `ModalBackdrop` (`layout/modal`) | framer-motion `AnimatePresence`, portal + z-index layering, responsive Linaria sizing | Base UI `Dialog` + CSS transitions; backdrop animation has no direct Base UI equivalent |
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| `AnimatedExpandableContainer` | scroll-height measurement + framer-motion height/opacity animation | Base UI `Collapsible` + CSS grid-rows / JS height fallback |
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| `AppTooltip`, `OverflowingTextWithTooltip` | `react-tooltip` dependency + overflow detection; Linaria `css` template | Swap to Base UI `Tooltip` (+ Floating UI); behavioral divergence is likely and needs parity tests |
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| `JsonNestedNode` (`json-visualizer`) | recursive tree with per-node framer-motion expand/collapse | Recursion is fine; replace animation, keep structure |
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| `MenuItem`, `ProgressBar`/`CircularProgressBar`, `Avatar`/`AvatarGroup` | framer-motion micro-animations; `Avatar` uses a Jotai atom for broken-image fallback | CSS transitions; `Avatar` → Base UI `Avatar`, Jotai → local state/props |
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| `IconsProvider`, `ThemeProvider` | Jotai-backed icon registry; runtime CSS-var parsing — **every** component depends on them | Low per-unit effort but high blast radius; freeze the public API, swap internals carefully |
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Cross-cutting: **~120 files use Linaria prop interpolation** and **~26 use framer-motion** — the two
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systemic conversions (→ SCSS Modules, → CSS/Base UI transitions) dominate, not any single component.
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### In `twenty-front/src/modules/ui`
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Here difficulty is **decoupling from app state**, not visuals. Ranked hardest:
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| Area | Why it's hard | Decoupling needed |
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| --- | --- | --- |
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| `layout/dropdown` | Floating UI positioning + open-state atoms + hotkey scoping; foundational to many features | Generic positioning wrapper; controlled open state; injectable keyboard handling |
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| `utilities/hotkey` + `utilities/focus` | Hand-rolled global hotkey **scope stack** and focus stack as shared runtime state | Extract as an injectable system; the rest of the library must not assume the global stack |
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| `navigation/navigation-drawer` (~40 files) | Deeply bound to `currentWorkspaceState`, auth, Apollo error handling, multi-workspace switching | Mostly **app-specific** — migrate only the generic drawer shell, leave workspace logic in `twenty-front` |
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| `layout/selectable-list` | 2D arrow-key navigation state machine over atom families | Pure grid-position functions + a controlled selection API |
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| `layout/expandable-list` | Floating UI + DOM overflow measurement | Layout-agnostic overflow API, drop Floating UI coupling |
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| `layout/table` | Generic types but heavy sorting/metadata atoms | Make field-agnostic; lift state out |
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| `layout/modal` | `ModalComponentInstanceContext`, click-outside + escape via hotkeys, stacking indices | Injectable container; remove context coupling |
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| `layout/resizable-panel`, `utilities/drag-select`, `utilities/scroll` | Direct DOM/pointer manipulation, set CSS vars on `documentElement`, scroll-wrapper atom coupling | Callback/controlled APIs; pure geometry utils; optional scroll coupling |
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| `feedback` (snackbar + dialog managers) | Snackbar formats **Apollo** errors; dialog uses framer-motion | Generic error objects; CSS animations |
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| `layout/tab-list` | Router `useNavigate`, measurement system, dropdown coupling | Callback-based navigation; extract measurement |
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| `input` date pickers (`internal/date`, ~47 files) | `temporal-polyfill`, reads `currentWorkspaceMemberState` for tz/locale | Parameterize locale/timezone via props |
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**Probably should NOT migrate (too app-coupled, keep in `twenty-front`):** `field/input` & `field/display`
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(bound to `FieldMetadata` / `object-record`), the full navigation-drawer workspace/auth UI, snackbar
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Apollo error formatting, and the icon/theme-color pickers tied to Twenty's icon set and theme system.
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## Test, benchmark & parity strategy
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- **Workbench** — Storybook (`@storybook/react-vite`). Every component has stories covering variants, sizes, and states (via `storybook-addon-pseudo-states`), in light and dark, with `autodocs`.
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- **Functional** — component/interaction tests via `@storybook/addon-vitest` (real browser); unit tests (Jest) for hooks/utilities; coverage gate via `@storybook/addon-coverage`.
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- **Accessibility** — Storybook a11y addon (axe-core) with `parameters.a11y.test = 'error'` so violations fail CI.
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- **Visual parity** — visual regression (Chromatic or test-runner image snapshots) plus side-by-side stories rendering the old and new component with identical props; a pixel-diff threshold is the per-component acceptance gate.
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- **Performance & size** — `size-limit` per entry point with budgets; tree-shaking fixtures (importing one component must not pull the library); build-time tracking; render benchmarks via React Profiler; load-time via Lighthouse/Playwright on the built Storybook. As one concrete benchmark, a dedicated **stress story** renders a very large number of a single component (e.g. 10,000 buttons) and measures total render time — compared against the `twenty-ui` equivalent and gated against a budget to catch per-instance overhead regressions.
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CI surfaces a per-PR diff table (`twenty-ui` vs `twenty-new-ui`) for size, a11y, and visual changes.
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## Build & publishing
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- Vite library mode, dual ESM/CJS, `vite-plugin-dts`, `vite-plugin-svgr`; SCSS via Vite's built-in `sass`; no Babel.
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- `sideEffects: ["**/*.css", "**/*.scss"]`; emit per-entry CSS plus `style.css` / `theme-light.css` / `theme-dark.css`.
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- Public package (remove `private`); scoped name (e.g. `@twenty/ui`).
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- **Changesets** for semver + changelog; GitHub Actions release with `npm publish --provenance`.
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- Declare `react` / `react-dom` as peer dependencies; validate the `exports`/types map with `publint` + `@arethetypeswrong/cli`.
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- Publish the Storybook as living documentation.
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## Migration & rollout
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1. Build `twenty-new-ui` to parity with the same API surface and design, validated by the parity, a11y, and size suites.
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2. Dogfood on a few non-critical `twenty-front` screens behind a temporary alias.
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3. Codemod imports `twenty-ui` → `twenty-new-ui` across `twenty-front` (subpaths preserved); handle any changed APIs explicitly.
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4. Swap the dependency, run the full test suite + visual diffs, ship.
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5. Deprecate and remove `twenty-ui` after a soak period.
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## Roadmap
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- **Phase 0 — Foundations:** scaffold package + tooling; port the theme layer with parity test; stand up the benchmark/parity/a11y CI harness first; complete the component inventory **and the `modules/ui` triage** (generic / app-specific / hybrid).
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- **Phase 1 — Primitives:** icons, typography, button family, status/tag/chip/pill; establish the canonical component pattern.
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- **Phase 2 — Behavioral:** Modal, Tooltip, Menu, Tabs, Checkbox, Radio, Switch, inputs/Field, Progress, Avatar, Collapsible.
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- **Phase 3 — Long tail:** banners/callout/info, card/section/separator, loader, color/card pickers, code editor, json-visualizer, placeholders, utilities/testing/accessibility.
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- **Phase 4 — Application-level UI:** migrate the generic/hybrid components from `twenty-front/src/modules/ui` per the triage — decouple state, split headless cores, swap each behind its existing `@/ui/...` import path.
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- **Phase 5 — Hardening & publish:** close gaps; finalize release pipeline; cut `1.0.0`; publish docs.
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- **Phase 6 — Cut-over:** dogfood → codemod → swap → remove `twenty-ui`.
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A component is done only with: stories (all states, light/dark), passing interaction + a11y tests,
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a passing visual-parity diff, and a within-budget size entry.
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## Risks
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| Risk | Mitigation |
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| --- | --- |
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| Base UI pre-1.0 API churn | Pin exact version; gate GA on stable release; isolate behind component APIs |
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| Visual drift | Reuse exact tokens; visual-parity snapshots as the per-component gate |
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| Theme API mismatch (~943 consumers) | Freeze `theme-constants` contract; generated-CSS diff test |
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| 1,721 import sites | Preserve subpaths/names; automate with a codemod |
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| No Base UI primitive for some components | Build in-house; use Base UI utilities where helpful |
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| Bundle regressions | `size-limit` budgets + PR diff; prefer CSS transitions over `framer-motion` |
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| `modules/ui` components entangled with app state (Jotai/GraphQL/router) | Triage first; split headless core from app wrapper; controlled props only — no app imports in the library |
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## Open questions
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1. Published package name/scope (proposed `@twenty/ui`).
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2. Styling: confirm SCSS Modules vs vanilla-extract vs plain CSS Modules.
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3. Variants helper: `clsx` + `data-*` vs `cva`.
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4. Visual regression tooling: Chromatic vs self-hosted image snapshots.
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5. How aggressively to drop `framer-motion` in favor of CSS/Base UI transitions.
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6. Scope of `assets` / `testing` / `json-visualizer`: port verbatim or modernize.
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7. Where to draw the generic-vs-app-specific line for `modules/ui`, and whether hybrid components live as a headless core in `twenty-new-ui` with a thin app wrapper in `twenty-front`.
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## Appendix — example component pattern
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`src/input/components/Toggle.tsx`
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```tsx
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import { Switch } from '@base-ui-components/react/switch';
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import { clsx } from 'clsx';
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import styles from './Toggle.module.scss';
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type ToggleProps = {
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value?: boolean;
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onChange?: (value: boolean) => void;
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disabled?: boolean;
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size?: 'small' | 'medium';
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};
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export const Toggle = ({ value, onChange, disabled, size = 'medium' }: ToggleProps) => (
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<Switch.Root
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checked={value}
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onCheckedChange={onChange}
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disabled={disabled}
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className={clsx(styles.root, styles[size])}
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||||
>
|
||||
<Switch.Thumb className={styles.thumb} />
|
||||
</Switch.Root>
|
||||
);
|
||||
```
|
||||
|
||||
`src/input/components/Toggle.module.scss`
|
||||
|
||||
```scss
|
||||
.root {
|
||||
background: var(--t-background-quaternary);
|
||||
border-radius: var(--t-border-radius-pill);
|
||||
transition: background var(--t-animation-duration-fast) ease;
|
||||
|
||||
&[data-checked] { background: var(--t-color-blue); }
|
||||
&[data-disabled] { opacity: 0.32; cursor: not-allowed; }
|
||||
}
|
||||
|
||||
.thumb {
|
||||
background: var(--t-background-primary);
|
||||
border-radius: 50%;
|
||||
transition: translate var(--t-animation-duration-fast) ease;
|
||||
|
||||
.root[data-checked] & { translate: 100% 0; }
|
||||
}
|
||||
```
|
||||
Reference in New Issue
Block a user